
I’ve been following the Fears to Fathom games for a while, and so here are my thoughts on season 1. The games are a collection of stories from various people and then changed into a horror game thanks to the developer Rayll.
Pick your poison of fear.
Each episode takes place in a different location and aims to bring your genuine fears to life. You can find all the episodes on Steam, which I’ll list below with a link and their prices. Here’s the list:
- EP1: Home Alone – Free To Play
- EP2: Norwood Hitchhike – £4.29
- EP3: Carson House – £4.29
- EP4: Ironbark Lookout – £8.50
- EP5: Woodbury Getaway – £8.50

Gameplay
You’ll usually play from the perspective of who originally experienced the events. With each game giving you the actual story beforehand for the setup. We’re then thrown into the game with the character saying what they must do, such as “I then needed to lock the back door”. In earlier episodes, there aren’t many interactive objects, but later on, we do get a fun amount. Like a computer in episode three and fishing in episode five.
In certain points in Fears to Fathom’s stories, the player’s microphone can get them in trouble and alert the threat. So don’t make too much noise, or don’t have it plugged in like I usually do. When talking to NPC, you get the chance to pick a response. This doesn’t do much for the game.

Longevity
Each Fears to Fathom episode’s playtime is different and doesn’t take long, with the fifth one being about two hours. Usually there are some small side tasks you can do for an achievement to offer a little replay time. The ending on some can also be a little tricky to get.

Final Thoughts
I thought I’d review Fears to Fathom in its entirety because each episode is more based on your preference. But I love how the dev takes stories from the community and brings them to life for a wider audience to enjoy. Some are better than others, with episode one being the weakest. My favourite episode was Carson’s House, where we house-sat for our dad’s friend. It felt more eerie than the other episodes, and the twist got me. With each episode, you’re able to see the improvements that Rayll has made over time. I’m going to be looking forward to season 2.
I’d highly suggest checking these out. That’s why I’ll give it the Thumb Culture Golden Award. The first two episodes are hit or miss for me, which lowers the rating.
Disclaimer: A code was received in order to write this review.
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