Last week we unveiled the release date trailer for Baby Blues Nightmares, a survival horror created by Steelkrill Studio that has you play through the eyes of, well, a baby. A toddler to be specific. Today I’m back with a full review of the game. Baby Blues Nightmares releases today, 16th September, on Steam.
I’m gonna need a warm blanky and a cup of hot chocolate after this.
Baby Blues Nightmares first caught my attention as it reminded me of the game Among The Sleep. Playing through the eyes of a toddler in horror games is a premise we don’t see all that often. And I do like my horror games.
Gameplay
Baby Blues Nightmares is a survival horror stealth game where you play as a toddler and have to do what it takes in order to survive. The gameplay is simple because just as in real life, as a toddler you aren’t able to do much. I thought Baby Blues Nightmares did well with world building. It was a nice touch having the character’s mother telling a bedtime story to begin with. This gives players a quick rundown of what will happen and helps with the immersion of being a small child. Ultimately our task is to collect five toys, all whilst running away from a large, monstrous entity called Red Belly. However, I couldn’t tell you why this thing has beef with a child.
While looking for toys in Baby Blues Nightmares, players have to manage three bars; health, stamina, and fear. You can replenish these by finding their respective item. Milk will refill stamina, eating apples will fill health and finally chocolate will calm you down. As always chocolate is key. If you get scared, you will start to cry which will attract monsters. This is where you will need the chocolate. Being a child comes with a lot of disadvantages, for example, not being able to reach door handles. You will need to find chairs to help reach higher locks or sometimes open a set of draws when one isn’t nearby.
Backpack & Safe Rooms.
In Baby Blues Nightmares, you will have a backpack to help you carry around the pre-mentioned items. Although it doesn’t hold much, finding other backpacks will increase your inventory space. There are also safe areas for you to save your game and store excess items away. You can use items from any storage box so there isn’t any need to worry.
If you are seen by Red Belly, you can run and hide in a locker. These are hard to miss due to them having a glowing green light. The only other hiding spots are under tables, so it’s best to remember safe places. Although in Baby Blues Nightmares, it’s relatively easy to hear when he is coming.
Graphics & Audio
Graphically Baby Blues Nightmares is okay all around. There isn’t a lot of detail in the game’s textures, leaving most things with a one dimensional, shiny and smooth look. While the doll and monster designs are decent enough, nothing about them pops out. The blinking effect was annoying to me but luckily you can disable it in the graphics menu.
I experienced multiple visual bugs, including the sticky note list repeating itself, not updating correctly and moving off the notepad altogether. I also got phased through the wall a few times while hiding, and could walk through the wall of an area.
Final Thoughts
Baby Blues Nightmares is a short game with a couple of scares thrown in. I won’t judge the game too harshly, since I guess there isn’t a lot you can do with a toddler in a horror setting. However, I wouldn’t say the game was actually scary, more so eerie. All in all I found the monster difficult to avoid, leaving no time for suspense to build. I also assumed with each toy collected, the game would become more challenging. This didn’t end up being the case. Which was disappointing. As previously mentioned, there were a few bugs. The most annoying be one that can stop you from progressing entirely.
I feel Baby Blues Nightmares deserves the Thumb Culture Bronze Award
Disclaimer: A code was received in order to write this review.
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