StarRupture – PC Early Access Preview

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StarRupture is a new first-person survival crafting game now in Early Access on PC by Creepy Jar (Green Hell). Harvest resources, refine them, and fulfil requisitions from your corporate overlords as you pay off your debt. Just be mindful of the weather as it can be a bit hot… Check it out now on Steam.

Game Title Is Key to StarRupture

Survival games run wild these days, so it’s hard to sift out the noise sometimes. Thankfully, Creepy Jar has a great reputation with Green Hell. Having a developer that knows what they’re doing is definitely a leg up. See how StarRupture sizes up in its current state in the preview below.

Screenshot from StarRupture. A futuristic storage wall displaying labelled containers for Titanium, Wolfram, and Helium, with a sci-fi weapon in the foreground.
Can you guess which harvester was nearby this assortment of storage boxes?

Gameplay

StarRupture is a first-person survival crafting game, capable of co-op with up to four other players. You’ve been sent to the planet of Arcadia-7 to serve out a punitive sentence while also “paying off” debt by harvesting the planet’s rare resources. Explore the planet, locate and gather resources for refinement, and create your own production lines to fulfil orders. Orders gain complexity as you increase your standing with the different corporations. You are free to pick and choose which corporation you want to focus on fulfilling orders for, depending on what upgrades you need to continue.

The game’s namesake is readily apparent, and also provides a unique mechanic that separates it from other survival games. The nearby star of Raptura goes through cycles of ruptures, which incinerate StarRupture‘s planetary surface. With this event, resources found on the surface – such as meteorites and vegetation – are reset. This provides a readily available renewal of certain resources. Some of which are only available for a limited time afterward. These are in addition to the static deposits that harvesters may be placed on.

StarRupture is not void of other life. The local residents are less than friendly. Thankfully, you can craft a few different weapons and base defences to deter any permanent damage to you or your factories. Before obtaining the first weapon, your harvester is your best friend. Just remember to “reload” before it overheats.

Some Early Thoughts

At a glance, StarRupture looks quite similar to other survival crafting games. Satisfactory is obviously the most prominent that comes to mind due to the objective structure. However, I feel like this game was slightly more engaging and easier to get into, whereas the other was more daunting. At first, I did feel like it was going to take forever to get all the resources for each order. I found that having set up some simple harvesters and rail lines for drones to move around resources, things became easier as I began to make them more efficient.

My only real complaint in the game right now is that there doesn’t appear to be any type of vehicles. I did note on the early access roadmap that there’s a new way to travel between bases in the works soon, at least. The playable surface of StarRupture is quite large and takes a fair amount of time to travel on foot. In contrast, you aren’t really tied down to one singular base. In fact, I found it more beneficial to set up new bases when I found areas that had a higher concentration of deposits within a decent radius. Being able to toss up a new base quickly also helps if you’re far away from where you started when the next rupture occurs. I did measure the cycle out to be roughly 45 minutes in real time so you do have a fair amount between them.

Screenshot from StarRupture. A futuristic corporate terminal displays various status levels and data indicators against a sleek, white background.
Corporations reward your requisition efforts with upgrades to further advance your wares.

Graphics & Audio

StarRupture is currently only available on PC. I didn’t try to play this one on my Steam Deck at all, mostly because I sat down for longer sessions at a time and didn’t even think about it. But the game plays very smoothly at both native 4k resolution and in 2k. I only ran into a few minor visual glitches here and there. I do think I was able to resolve one issue by turning off Discord’s in-game overlay. Otherwise, the environmental details as well as the details of the various parts and machinery are spot-on for what you’d expect from a sci-fi survival game. Resources are also visually distinctive, which greatly assists in only gathering what you’re in need of.

Audio in StarRupture is fairly generic. Background music provides an audio cue when something is trying to engage you in combat, but is otherwise a light instrumental. The AI assistant that guides you initially and when necessary as you progress is also pleasant. Sound effects also sound around what you’d expect for a survival crafting game involving a bunch of machinery.

Longevity

As of right now I’m a bit over 20 hours into StarRupture with most of my corporations at level 7. It will take some time to get into the higher tiers (playing solo), and I’m already starting on setting up an additional factory area, a decent distance from my first one. That initial base also went through several overhauls as I had to change my end products. But I’m not sure how much more there currently is to the game other than exploring around and fulfilling orders. I did start a new game to find that the planet surface appears to be static, so that somewhat decreases the replayability. But the game is not finished and there is more area for me to yet explore – as well as potentially areas I cannot access yet (based on the size of the map vs what I have uncovered). If nothing else, you’re at least sinking a fair amount of time into that first play through.

Screenshot from StarRupture. Aerial view of a futuristic industrial facility with solar panels, machinery, and a hovering structure in a rocky landscape.
An overview of my starting base area after several restructuring efforts to increase efficiency.

Final Thoughts

Creepy Jar has already shown success with Green Hell. I don’t expect much less from StarRupture. It already has a fair amount of content, though I’m curious to see what the higher tiers of progression look like. Hopefully, from looking at the current roadmap, there’s a tangible end-game that will keep me playing for a while to come. Not many games manage to keep me on for longer play sessions, but StarRupture is definitely worth sinking your teeth into if you’re into the genre.

Screenshot from StarRupture. Futuristic, orange-lit room with large windows showing star-like flames, featuring various storage compartments along the walls.
Does this count as a hot flash?

Disclaimer: A code was received in order to write this review.

If you enjoy this review, be sure to check out my other reviews here.

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