Have you ever played a video game inspired by the golden age of Arabic scientific and cultural development? Would you like to? The House of Hikmah is a 3D puzzle-platformer developed and published by Lunacy Studios, in their grand debut. Lunacy is an interesting studio: an independent, fully-remote, junior-built team dedicated to making diverse, narrative-heavy stories. Will Lunacy's ethically-sourced games nudge out a healthy space in a crowded market that can't even support Fortnite? Well, based on the experience I, a pasty white boy who is most certainly not part of the target audience, had with it, I believe they can. The House of Hikmah is a short, comfortable, well-crafted experience, like drinking a bowl of homemade soup. But what makes it so satisfying?
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