Seed of Evil is the eagerly awaited expansion to the award-winning tactical adventure game Mutant Year Zero: Road to Eden published by FunCom. The DLC, available on PC, Xbox, Playstation and Nintendo Switch carries on where the original game ends and offers hours of more gameplay, new locations to visit, and a new leading character; Big Khan the Moose.
If you love X-Com inspired games but have never heard or played Mutant Year Zero: Road to Eden then firstly let’s just say get hold of it, you won’t be disappointed!
In summary, the story-driven tactical adventure is a mixture of real-time stealth as you explore and scavenge for scrap materials in a post-human world that has been beautifully reclaimed by nature and then during combat it becomes a turn-based strategy game as you decide what actions to take against your foes.
Being from an X-Com background lets just say that my stealth and planning tactics can sometimes be a little off as I am used to controlling my characters based on movement points, therefore I traditionally adopt the gradual creeping up to buildings and another cover before crapping myself when I then reveal an enemy near the end of my turn, causing me to either rush my other characters to strategic positions and then either take shots or go into overwatch.
It took me a while to get used to freely walking Dux, Bormin and Big Khan around in either a group or separately and then spotting the enemies patrolling around before deciding where best to lie in wait for an ambush.
The new character in Seed of Evil, Big Khan, is a pretty awesome moose to have in the team as he is a veteran stalker with an age of previous combat experience. In short Big Khan is best used to target groups of enemies due to his Flame Puke and Ground Pound abilities.
Both the gameplay and story are superb in Mutant Year Zero: Seed of Evil. Having played through the first story I had fallen in love with the mutant characters through their witty and dry sense of humour, fully character-voiced throughout. As you progress through missions you level up which in turn grants you mutation points that can be spent developing new mutations for each of your characters as well as stat increases for your team. Who would have thought that a 4-foot high duck could sneak into a camp unnoticed!
The key to success in Mutant Year Zero: Seed of Evil as in the base game is to watch the enemies movements in realtime in an attempt to take them out one by one rather than hit them as a group. I can vouch for this as when I first started playing Road to Eden I died. A lot.
The expansion missions take part in a new map area with lots of cool loot to find however the base map has also changed somewhat with some areas now taken over once more by enemies, that are tough! This does, however, allow you to take part in some further battling with rewards such as better gear and stat upgrades.
Mutant Year Zero: Seed of Evil is both colourful and beautifully well detailed which you will find as you explore the amazing terrain. The changeable world along with the destructible environment makes for an immersive experience, I particularly enjoyed the lighting effects of the flashlight as you navigate around the maps.
Mutant Year Zero: Seed of Evil has some brilliantly voiced dialogue as the character’s personas develop further. The humourous, dry quips lift the mood, make you chuckle and also on occasion seem semi-serious, it is really hard to tell!!
With some games, when a DLC drops it can sometimes feel like a half-arsed attempt to cash in on something that is already successful however Mutant Year Zero: Seed of Evil is refreshing as it introduces new plant-type enemies as well as a new character, new areas to explore and a continuation of an epic story.
If you really want to challenge yourself and reckon you are strategic mastermind then I highly recommend departing with your hard-earned money as you will not be disappointed.
I award Mutant Year Zero: Seed of Evil the Thumb Culture Platinum Trophy.
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Disclaimer: A code was received in order to write this review.