So what’s new?
We know everyone wants to know more about the monsters, so let’s get into it. Gameplay now includes devilish enemies wielding special runes which in turn grant powers such as Stone Pillars. This particular power summons rock cones out of thin air to use as makeshift weapons. Not only that but players can now encounter the mighty Magma Golem who is ready with their fiery assaults waiting to unleash scorching damage.
Players can now use the giant globe to select locations. Meaning you can choose just when you want to push yourself in the toughest fights. Did we mention the game’s new difficulty setting too? We hear it pays more to be the boldest.
For the full update notes on VOIN version 0.1.5 checkout the dev blog.
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